it moves now
i've implemented a fixed timestep for the game with interpolation because i want to make things hard on myself. also a physics scalar that keeps the physics roughly the same* regardless of how many ticks the game is set to do per second
*caveats apply, obviously
@eniko Game's almost ready I see.
@0x0961h just needs a couple finishing touches
@eniko *bricks up the door*
Phew, contained.
@eniko
All hail the player cube, lord of all placeholders!
@eniko fascinating! Are you going to have an ever-chagnging texture on it as it slides across the ground or are you going to make it hop hop hop like that?
@FrankHghTwr just gonna slide >_>
@eniko building looks very Ultima 7, but I think the player cube has a better color than the orange tunic the Avatar wore in those games.
@Min1123 lol yeah the orange tunic wasn't amazing
@eniko "The Enrichment Center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak."
@eniko Like a cat, the player block doesn't know if it wants to be inside or outside.
@mangled_pixel @eniko I did that thing where I left it on loop for a solid minute, wondering when it would pick a different direction once it got out of the house.
@eniko can it go through wall?
@gkrnours oh god yes, there's no physics atm XD
@eniko In each new project I start I decide to do fixed timestamp with interpolation and then it doesn't work at all and I'm like yeah well maybe next time
@lisyarus this has also happened to me, but surely, this time!!
@eniko
I am now imagining a speedrun where those caveats are exploited be altering the tick rate mid-run, and your new game doesn't even have its gameplay loop yet
@eniko THE CUBE MOVES
IT MOVES
IN ISOMETRIC PERSPECTIVE
HAHAHAHA YESSSS YESSSSSS
@Nawer_Rapter technically it moves in any perspective >_> I just had the camera set up at a 45 degree angle
@eniko DISTORTION OF REALITY THROUGH THE LENSES OF THE SCREEN
THE WORLD IS AT OUR FINGERTIPS
FINALLY, TOTAL DOMINATION OF REALITY
HAHAHA YESSSS YESSSSSS
Sorry I love mad scientist positivity, the world needs more of this
Also, that's very smart, or I'm very dumb, but actually the most possible answer is that I'm very 2D
@eniko "It moves now" is such a critical milestone. Like baby's first frag. It's important to celebrate all the milestones ;-)
@eniko I’m sorry, it’s not even the right RPG series, but this was in my brain:
Field of green
In the center of the screen
PLAY-ER CUBE!
@doty works for me
@eniko I want to argue the definition of 'Cube' but I guess in this projection there's no way to prove it is in fact not the same length in each dimension
@voxel It is a cube, just stretched
@voxel I googled it and I guess technically the term is "rectangular cuboid" but that doesn't have the same ring to it
@eniko Just give it a companion cube, and you’re set.