Wow, @firstname.lastname@example.org has released updated versions for the Dungeon Keeper 2 KMF to OBJ conversion. Update my article: https://simonschreibt.de/gat/dungeon-keeper-2-walls/#update1
Mmmh got covid, seems like the omicron variant, basically did nothing but sleep all day yesterday and it helped a ton.
The worst was the first night, my throat got so inflamed that I had nausea and problems breathing, kept waking up. If it had closed any more I might have needed to go to the hospital.
Now I just have a sore throat and a very annoying cough with a mild headache. I think I'm lucky for that and that I can take days off work without worrying. You don't want to catch this. Take care.
The Gohan soda surprised me and actually tasted like white grape soda. I was expecting something stupidly sweet and candy-like, but I was pleasantly surprised. Won't buy it again but glad I scratched the itch of wondering about it. Maybe I'll try Majin Buu next.
It's been years since I closed my Tower Unite commissions and every now and then I still get emails asking for them.
If you're a #3Dgeneralist and looking for gigs I totally recommend to check out Tower Unite. It's a bit of a clunky process to bring the characters there but it's doable and nobody else seems to have taken my place in years so market will be all yours.
Today's #randomDrink haul.
The Bundaberg is so satisfying to open, even more than opening a regular soda can, and it tastes good.
I didn't buy the Bob Ross one, it feels weird since he's been gone for so long, but it was an interesting one. It swears it helps with relaxation haha
Also I edited this on my phone using Photopea, it's surprisingly easy (although weird at points) to use on mobile. Just wanted to have it in one pic and try out editing on my phone :p
Summary: To make pixel art support different outfits or character visible states, make your art where the RG colour channels represent XY in another texture. Then you can change that second texture to modify the character's appearance (add accessories, mud, etc). Similar to how polygonal characters are UV mapped.
Seems like a step beyond palette swaps since they normally don't have a unique colour for each pixel in the animation.
🥦🇲🇽🏳️🌈♀️ | VFX Artist at Phoenix Labs
Hoping that more cool peeps from Twitter come here :)
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