Devoured "Citizen: Sleeper" last night and absolutely loved it, narratively and mechanically.

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Just had a realization about the game - it's totally a Maslow's Heirarchy Of Needs story.

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People Making Games

PeopleMaking.Games is an instance for all of the wonderful folks who Make Games Happen, both to talk about interactive experiences and the craft of making them, and as a welcome home base in the fediverse. Invite Only for organic growth.